AI Insights · Timothy · July 2022
Top 5 Hypercasual Games Performance in Switzerland, Q2 2022
Discover the performance trends of the top 5 hypercasual games in Switzerland during Q2 2022, including weekly downloads, revenue, and active user metrics.
The second quarter of 2022 saw notable trends in the performance of the top 5 hypercasual games on a unified platform in Switzerland. Here’s a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Tall Man Run from Supersonic Studios LTD experienced a significant rise in weekly downloads, peaking at 10.5K in early May before gradually declining to 2.2K by the end of June. Revenue saw a steady increase, reaching a high of approximately $118 in early May, and then fluctuating between $26 and $86 for the rest of the quarter. Active users increased sharply from late March, peaking at around 24.5K in early May, before declining to 12.2K by the end of June.
Fill The Fridge! by Rollic Games had a steady performance in weekly downloads, ranging from 3.1K to 6.6K throughout the quarter. Revenue remained relatively stable, fluctuating between $82 and $167. Active users also showed consistent engagement, starting at 14.8K in late March and increasing to 18.8K by the end of June.
Count Masters: Crowd Runner 3D from Freeplay LLC had a varied performance with weekly downloads peaking at 6.6K in mid-April and then stabilizing around 3.4K to 4.3K towards the end of the quarter. Revenue was relatively low, with a peak of $88 at the end of June. Active users saw a slight decline from 22.3K in late March to 21.2K by the end of June.
Parking Jam 3D by Popcore GmbH showed a significant increase in weekly downloads in mid-April, reaching 7.5K, before declining to around 2.6K by the end of June. Revenue saw a peak of $305 in mid-April and then ranged between $136 and $288 for the rest of the quarter. Active users increased sharply in mid-April to 14.1K but dropped to around 7K by the end of June.
Airport Security: Fly Safe from Kwalee Ltd saw a fluctuating trend in weekly downloads, peaking at 7.5K in mid-April before dropping to 1.7K by the end of June. Revenue peaked at $147 in late April and then ranged between $42 and $111 for the remainder of the quarter. Active users peaked at 10.8K in late April and then declined to 3.7K by the end of June.
For more detailed insights and analytics, visit Sensor Tower.